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Tema: Autodesk 3D Studio Max

  1. #1
    Clan Mjeseca X.2008
    Clan Mjeseca I.2009
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    Autodesk 3D Studio Max


    Autodesk 3D Studio Max 2008 [Full] | 615 MB

    Tackle any project and achieve the results you want in less time. Autodesk® 3ds Max® 9 software lets you manage complex data and scale your team to meet the needs of next-generation production pipelines.[/center]

    Performance
    Work with ever-increasing amounts of data and more complex scenes. The new 64-bit version of Autodesk 3ds Max 9 takes advantage of the latest technology advancements, to address challenges you face in next-generation production pipelines.

    Productivity
    Quickly model inorganic shapes with Pro Booleans. Place animation into separate layers to easily tweak dense and complex animations. View scene complexity statistics along with the resulting frame rate to measure and optimize scene performance. Feature enhancements in 3ds Max 9—such as faster solving of complex cloth dynamics—deliver the speed and precision needed to meet time-sensitive production deadlines.

    Pipeline Efficiencies
    Easily share files, track work-in-progress assets, and customize production pipelines to accelerate creative workflows. Improvements to "XRefs" for better interaction with linked assets, support for relative paths, and Autodesk® Vault functionality help production teams optimize workflow and manage collaboration among members of a creative team.

    Rendering Enhancements
    Produce stunning photo-real imagery. Use new mental ray® 3.5 shaders to easily create beautiful skies with shadows from the sun or simulate metallic car paint. In addition, new presets for ambient occlusion, rounded corner effects, reflections, and refractions make it easier to achieve realistic, stunning results. Harness the full power of the mental ray rendering engine within Autodesk 3ds Max 9 software.
    Create rich and complex design visualization. Generate realistic characters for a top-selling game. Bring 3D effects to the big screen. Autodesk 3ds Max 2008 3D modeling, animation, and rendering software helps design visualization professionals, game developers, and visual effects artists maximize their productivity by streamlining the process of working with complex scenes.

    What's new:

    New Polygon Modeling Workflow
    A collection of “hands-on” modeling options, new in Autodesk® 3ds Max® 2008, lets you take advantage of a more streamlined, artist-friendly modeling workflow. This video introduces you to two of these new options: temporary pivot overrides and a new subobject previewing workflow that lets you preview and select subobjects in one fluid motion and switch between subobject modes in the viewport. You’ll also learn how to take advantage of the new Multiple UV Unwrap operation—a feature that makes it significantly easier to organize the mapping of multiple objects into one texture.

    Performance Enhancements
    Autodesk 3ds Max 2008 delivers new technology and optimizations that result in vastly improved performance for even the largest, most complex scenes. This video will demonstrate how new adaptive degradation enhancements ensure your viewport interaction rates by automatically simplifying scenes to meet target frame rates. When combined with the new Direct3D mesh caching, which groups objects by materials, the result is that tens of thousands of objects become just as interactive as ten objects. Plus, you’ll see how easy it is to control the degree to which 3ds Max simplifies your scene: You just select a desired level of viewport interactivity and 3ds Max calculates how best to achieve it.

    Review Rendering
    The powerful, new Review rendering toolset gives you immediate feedback on various render settings, enabling you to iterate rapidly. This means you can now quickly hone in on your desired look without waiting for a software render—perfect for over-the-shoulder client/boss feedback sessions and other iterative workflows. This video demonstrates the Review rendering toolset’s ability to deliver interactive viewport previewing of shadows, its improved workflow for those using the 3ds Max Sun/Sky system, and new mental ray Architectural and Design material settings. You’ll also learn how to take advantage of the new mental ray Sky Portal system—a workflow that simplifies the process of lighting indoor scenes with outdoor lighting.

    Autodesk 3ds Max/Revit Interoperability
    Deeper support in 3ds Max 2008 for the DWG™ file format results in faster, more accurate importing of data from other popular Autodesk applications such as Revit® Architecture 2008. This video will introduce you to two new features that streamline 3ds Max/Revit workflows: support for DWG solids—including all materials assigned to these objects—and support for imported Sun/Sky/geographic location parameters, including time of day and time zone.

    Autodesk 3ds Max/mental ray Enhancements
    A number of major enhancements to mental ray and the 3ds Max 2008/mental ray workflow will help you to achieve your desired look faster. This video introduces you to

    * The Sky Portal workflow for lighting indoor scenes with outdoor lighting
    * The self-illumination feature for mental ray Architecture and Design materials
    * The Render to Texture presets
    * The photographic exposure UI—a camera-based interface for managing exposure settings (tone-mapping)
    Code:
    Samo registrirani korisnici mogu vidjeti linkove. Registrirajte se ovdje
    Link provjeren 07.03.09'
    Last edited by flex; 07.03.2009 at 23:26.

  2. #2
    Clan Mjeseca IV.2009
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    Autodesk 3Ds Max 2009



    Create stunning 3D in less time with Autodesk® 3ds Max® software. This full-featured 3D modeling, animation, rendering, and effects solution is used to produce top-selling games and award-winning film and video content. Those looking to quickly and efficiently generate convincing characters, seamless CG effects, or jaw-dropping games will want to explore this latest release of the software.

    Get Precise Visual Feedback and Professional Final Renders
    Reveal™ rendering in Autodesk® 3ds Max® software streamlines and accelerates iterative workflows by providing precise control over what is rendered in the Viewport or Framebuffer. Access to a ProMaterials™ library for mental ray® also provides materials for creating real-world design and building surfaces.

    Streamline Your Character and Mapping Workflows
    With 3ds Max 2009, Biped now offers animators a more efficient workflow for rigging quadrupeds, together with other features that facilitate the character animation process. The release also delivers new UV editing features including a UV spline mapping tool, and enhanced Pelt and Relax toolsets that streamline the UVW unwrap workflow.

    Move Data: Quickly and Accurately
    With 3ds Max 2009, you get the information you want, the way you want it. Greater OBJ translation fidelity and more import/export options mean more accurate data transfers between 3ds Max and Autodesk® Mudbox™ software or other digital modeling packages. Autodesk 3ds Max 2009 also delivers improved Autodesk FBX® memory management and new import options that support interoperability between 3ds Max and other products such as Autodesk® Maya® and Autodesk® MotionBuilder® software.

    Software
    The 32-bit version of Autodesk® 3ds Max® 2009 software is supported on any of the following operating systems:

    * Microsoft® Windows Vista®
    * Microsoft® Windows® XP Professional (SP2 or higher)

    The 64-bit version of 3ds Max 2009 software is supported on any of the following operating systems:

    * Microsoft Windows Vista
    * Microsoft Windows XP Professional x64

    3ds Max 2009 software requires the following browser:

    * Microsoft® Internet Explorer® 6 or higher

    3ds Max 2009 software requires the following supplemental software:

    * DirectX® 9.0c* (required)

    * Some features of 3ds Max 2009 are only enabled when used with graphics hardware that supports Shader Model 3.0 (Pixel Shader and Vertex Shader 3.0). Check with your manufacturer to determine if your hardware supports Shader Model 3.0. Learn more about graphics hardware compatibility.

    Hardware
    At a minimum, 3ds Max 2009 32-bit software requires a system with the following:

    * Intel® Pentium® 4 or AMD Athlon® XP or higher processor
    * 512 MB RAM (1 GB recommended)
    * 500 MB swap space (2 GB recommended)
    * Hardware-accelerated OpenGL® and Direct3D® supported
    * Microsoft Windows–compliant pointing device (optimized for Microsoft® IntelliMouse®)
    * DVD-ROM drive

    Note: Apple® computers based on Intel processors and running Microsoft operating systems are not currently supported.

    At a minimum, 3ds Max 2009 64-bit software requires a system with the following:

    * Intel EM64T, AMD Athlon 64 or higher, AMD Opteron® processor
    * 1 GB RAM (4 GB recommended)
    * 500 MB swap space (2 GB recommended)
    * Hardware-accelerated OpenGL and Direct3D supported
    * Microsoft Windows–compliant pointing device (optimized IntelliMouse)
    * DVD-ROM drive



    Code:
    Samo registrirani korisnici mogu vidjeti linkove. Registrirajte se ovdje
    Link Provjeren 28.03.2009.
    Last edited by flex; 28.03.2009 at 23:26.

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