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Heroes Of Might And Magic

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  1. #1
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    Heroes 3 Wake of Gods

    Heroes 3 Wake of Gods





    This is the In the Wake of Gods (WoG) modifications for the Heroes of Might and Magic III shadow of Death game. This is a logical sequel from Heroes III world to Heroes IV. All previous stories (ER, AB and SoD) are behind and you have to make only last step to leave Erathia and come to new world in Heroes IV.


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    Last edited by Premium; 04.10.2010 at 21:30.

  2. #2
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    Heroes of Might and Magic: A Strategic Quest






    Genre: Turned - Based Strategy

    Heroes of Might and Magic tells the story of Lord Morglin Ironfist, who is forced to flee his homeland through a magical portal, because his cousin, Ragnar, had usurped the throne after his uncle, Ragnar's father, killed Ironfist's father, the legitimate owner of the throne.
    He finds himself along with his few followers in a strange and uncharted land, called Enroth. The land is unruled but contested by Ironfist and three other warlords: the barbarian Lord Slayer, the sorceress Queen Lamanda, and the warlock Lord Alamar.
    Lord Ironfist defeats his three opponents and founds a new kingdom in Enroth. (In the campaigns, the player can also lead the other lords to victory, but the ending seeing Ironfist victorious is the only one that fits with the storyline of the rest of the Heroes series.)

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    Last edited by icarusST; 22.05.2012 at 00:04.

  3. #3
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    Heroes of Might and Magic II Gold Edition (G.O.G.)









    Genre: Turned - based strategy
    Mode(s) : single and multiplayer

    Heroes II added the Necromancer and Wizard factions, joining the Knight, Barbarian, Sorceress, and Warlock from the first game.
    Heroes II introduced several new features that have since become standard for the series. First among them is the ability for heroes to gain special abilities. Each hero can possess up to eight different secondary skills out of fourteen available. Once gained, a skill can be developed from Basic to Advanced and Expert levels. For example, the Wisdom skill allows a hero to learn spells of level 3 and higher, while the Logistics skill increases the hero's movement ability over land. In Heroes I, heroes had a single fixed special ability according to their class.
    The magic system was changed in Heroes II. Heroes I had used a memorization system in which each spell could be cast a certain number of times before being exhausted. Heroes II uses a magic point system that allows the player to apportion spell use as needed, while the varying point cost of different spells maintains balance.
    Another major feature introduced in Heroes II is the ability to upgrade units, granting them improved statistics and, in some cases, important abilities. For example, upgrading Vampires to Vampire Lords enables them to absorb health and even to resurrect units.


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    Heroes of Might and Magic III Complete (G.O.G.)






    Includes Heroes of Might & Magic III and its expansions: Armageddon's Blade and The Shadow of Death
    Insanely addictive gameplay that will make you want to play “just one more turn” over and over again
    Great multiplayer, especially when playing in hot seat mode on one PC
    Overview:
    Murder, treachery, resurrection, savage battles and ultimately-freedom!

    When Erathia's King Gryphonheart is murdered by traitors he is resurrected as an undead warlord who leads a ruthless invasion of his former Kingdom. Little resistance is met until his daughter Catherine, Queen of Enroth, returns to her homeland commanding an army of elite Enrothian warriors. Meanwhile the Necromancers raise large hordes of undead and advance towards the Erathian capitol. Queen Catherine receives the aid of her father's survived generals and embarks on a crusade to reclaim her lost land.

    You control the greatest heroes and fiercest creatures in a conflict of epic proportions, as Cathereine fights to restore her family's rightful reign, uncover her father's killers and free him from the dark prison of his undead body!


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    Last edited by icarusST; 08.11.2011 at 21:26.

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    Might & Magic - Heroes VI

    Might & Magic - Heroes VI (2011), 6.48GB
    Skidrow release, crack inside.



    Upload size / to download: 6631MB
    RAR parts: 1000MB (interchangeable/compatible)
    ISO image size: 6631MB
    Number of compressions: Only one
    Data recovery: none
    Languages: English, French, Italian, German, Spanish, Polish, Hungarian, Czech, Russian, Japanese, Korean, Chinese
    Dubbing/Audio: English, French, German, Spanish, Polish
    My screens:
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    Might & Magic - Heroes VI patch 1.1 (13.10.2011) & crack 1.1 (by Prophet), 528MB
    Apply patch & crack on clean installation of the game.
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    Might & Magic - Heroes VI patch 1.1.1 (18.10.2011) & crack 1.1.1 (by Skidrow), 32MB
    Requires previous 1.1 patch. Tested on Skidrow release.
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  6. #6
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    Might and Magic Heroes VI-SKIDROW




    Might and Magic Heroes VI (c) UbiSoft

    12-10-2011........Release Date - Protection.........UbiSoft DRM
    RPG..................Game Type - Disk(s)..................1 DVD

    RELEASE NOTES

    Might & Magic Heroes VI will take place in 564 YSD, roughly some 400
    years before Might & Magic Heroes V, at the time of the second Blood
    Moon Eclipse, and the Rise of Kha Beleth, the Demon Sovereign.
    A legendary Archangel General, killed during the war of the Elder
    races, is resurrected. Under the cover of preparations for the upcoming
    Demon invasion, he plots to recover his powers and take control of
    Ashan while eradicating his ancient enemies. He underestimates,
    however, the power of the all-too-human Griffin dynasty...

    Heroes VI tells the story of the Griffin dynasty, when they were still
    Dukes of the Holy Empire, and not yet sitting on the Imperial throne
    (like in Heroes 5 and Clash of Heroes). The Griffin Duchy is east of
    the Empire, a region that would correspond to the Slavic nations in our
    own world.

    At the dynastys origins, The Griffin Duke Pavel was a zealous servant
    of the Light and a trusted lieutenant of the Falcon Emperor. He met his
    demise defending his own duchy from a Demon host summoned by the dying
    wish of a desperate enemy. Pavel's heroic last stand would ensure the
    survival of his son, Slava, who was only a boy at the time of these
    events.

    Pavel's sister Sveltana, who had left her homeland to become a
    prominent Necromancer in the Seven Cities, was called back to act as
    regent to Slava and educate him in the ways of the Griffin.

    Fifteen years and a war have past. Duke Slava of Griffin is now the
    father of five promising children. These are the main Heroes of the
    Heroes 6 campaign, and they will lead different factions to battle.










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    Might and Magic: Heroes VI v1.1 (2011/MULTI2/Repack by Dumu4)

    Year: 2011 | Developer: Black Hole Entertainment | Publisher: Ubisoft | PC| Language: English, Russian | 4.22 GB
    Genre: Strategy (Turn-based) | 3D

    System Requirements:
    - Operating system: Windows XP / Windows Vista / Windows 7
    - Processor: Intel Pentium Core 2 Duo E4400 2,0 GHz / AMD Athlon X2 5000 + 2.6 GHz
    - Memory: 1 GB (XP) / 1.5 GB (Vista) / 2 GB (7)
    - Graphics Card: Nvidia GeForce 8600 / Radeon HD 2600XT with 512 MB VRAM
    - Sound Card: DirectX 9.0c compatible
    - Free space on your hard disk: 4.4 GB

    Download:

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  8. #8
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    Heroes of Might and Magic V + expansions




    Heroes of Might and Magic V (sometimes referred to as Heroes V or HoMM5) is the fifth installment of the Heroes of Might and Magic turn-based strategy video game series. It was developed by Nival Interactive, under the guidance of franchise-owner Ubisoft. It was released in Europe on May 16 and the United States and Canada on May 24, 2006.
    Developer(s): Nival InteractiveFreeverse Software (Mac OS X)
    Publisher(s): Ubisoft
    Engine: Heavily modified form of the Silent Storm Engine
    Platform(s): Windows, Mac OS X
    Genre(s): Turn-based strategy, role-playing game
    Mode(s): Single-player, single-system multiplayer, and network play
    System requirements
    ********* Windows
    1.5 GHz CPU,
    512 MB RAM,
    32x CD/DVD-ROM drive,
    DirectX 9.0,
    Windows 2000/XP/Vista
    DirectX compatible sound card
    Mac OS X
    Intel Based Mac Only
    Mac OS X 10.4.9 or later
    32 MB VRAM minimum
    512MB RAM minimum
    2GB free hard drive space minimum
    DVD-ROM drive required
    Internet connection required for registration
    Multiplayer requires an internet connection.
    Expansion packs

    Heroes of Might and Magic V: Hammers of Fate


    Heroes of Might and Magic V: Hammers of Fate is the first expansion pack to the turn-based strategy game Heroes of Might and Magic V. Like the original game, it was developed by Nival Interactive, under the guidance of Ubisoft. It was released on November 7, 2006.
    Heroes of Might and Magic V: Tribes of the East


    Heroes of Might and Magic V: Tribes of the East is the second expansion pack to the turn-based strategy game Heroes of Might and Magic V and the first stand-alone expansion pack released for the fifth series. It was developed by Nival Interactive and was released by Ubisoft Entertainment on October 12, 2007 in Europe and on October 25 in North America and Russia.






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